Skyrim Special Edition
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Increase weapon reach for better unarmed and short melee weapon, also better for quarter staff.

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This patch improve weapon reach, revert some to vanilla, increase some other, so it will be much playable with unarmed, short weapon and quarter staff.
Also it can be used instead of the Valravn vanilla turn and move speed and vanilla weapon reach mod which is hidden currently because not maintained anymore. 
I also remove the 15 percent health limit for kill animations added by Valravn, so it's more like Vanilla too (I like to see those unarmed kill moves a bit more often). 

Here the details of the patch v1.0, comparing to Valravn v2.2.0 (higher value = higher reach):

fCombatDistance: Vanilla=141 Valravn=135 Patch=141
fCombatBashReach: Vanilla=141 Valravn=134 Patch=141
fObjectHitH2HReach: Vanilla=64 Valravn=70 Patch=75
fObjectHitTwoHandReach: Vanilla=112 Valravn=140 Patch=140
fObjectHitWeaponReach: Vanilla=150 Valravn=90 Patch=150
Removing Target.GetActorValuePercent(Health) <= 0.150000  added by Valravn on killmoves

It is still under testing so any comments or suggestions are welcome.

ESL flagged.